

Yet, there were a handful of gaming websites and YouTube channels spouting praise for the game. The game was a gigantic reeking pile of hot, sticky, eternally living dog feces. That was no surprise! I smelled a lemon from the moment I glanced Trigger Witch's first screenshots, and playing through the demo on my X Box one X confirmed my citrus suspicions. Then when it released they failed to review it. Does anyone remember a game called Tigger Witch? A few months ago Nintendo Life released several articles praising it to high heaven before it's release. I can not stand when you release an article advertising a game like this, and then never release a review. In summary, in the name of Corona and for gaming's sake, Nintendo Life, regardless of whether this title is good or bad, please review it. One is to fit into a sub genre of some type, like the "roguelite"/ "run n gun" sub genre for instance. Hypothetically there are many ways for a game of this genre to do that. Besides that, they need to blaze new ground to make themselves worthwhile to play.

Games of this genre, at this point in time, also have to compete with the Contra collection. Even if this game is as good as Blazing Chrome and Valfaris combined, it may still not constitute a requisite purchase for many collectors. There needs to be an evolution of this particular genre. For anyone who keeps up on modern two dimensional gaming, I should not have to explain why. Lets face it though, the "run n gun" genre, at this point in time, is a tough marketplace. It is one of my all time favorite roguelites. This is not to say that there is not a chance for this game to be great especially considering that tribute games has released a couple of stone cold modern classics. It makes me wonder who pays for these kind of articles to be made. It is basically an advertisement for the game. If you give it less than a score of seven, remove this article from the world wide web. Nintendo Life, do us a favor and review this one. Meanwhile that equates to another twenty bucks down the drain for each of us. Then for us consumers it will become backlogged and forgotten. They hype up a game and then fail to even review it when it launches. The odds are that this game is nothing special. Classic gaming experience: Beautifully hand-crafted stage-based action with optimal screen resolution for CRT gaming

Unique zipline action: A new twist on classic grappling-hook mechanics, opening up fun movement possibilities 16-bit post-apoc style: A beautifully fleshed-out sci-fi world, rendered in detailed pixel art and backed by fiery FM-synthesized tunes Fast-paced 2D platforming: Dynamic, fluid sidescrolling combat with a stylish moveset and tons of enemies / bosses to fight Channelling that '90s feel even further is a "retro hard" mode that sounds like it'll be a real challenge – thankfully other difficulty options are available to tone things down if need be. Interestingly, the whole thing's been tailored with CRT gaming in mind, with a 4:3 screen resolution and optional arcade bezels being a major part of the aesthetic.

Just another typical Saturday night for us, then. Tribute Games has confirmed that Steel Assault, a retro-style arcade platformer, will be blasting onto Switch at the end of the month.ĭeveloped by Zenovia Interactive, Steel Assault is described as "a fast-paced, action-packed, 2D platformer" which will have you punching and ziplining your way through a post-apocalyptic America.
