

There’s even a season pass - which includes the base game - for $49.99, marked down to $39.99. Doing so provides a significant discount, bringing the price to $17.99. The $19.99 expansion is available to pre-order at the Paradox online store. A third expansion is also planned, but no details or release window were given. It’s slated for summer 2019 at the moment. A second expansion, called Urban Warfare, will drop players into dense metropolitan areas with new BattleMechs and gameplay mechanics. Finally, it will also include a new mission type that emphasises maneuver for fans of medium and light ‘Mechs, as well as a new tropical biome to give maps a bit more diversity.įinally, publisher Paradox Interactive revealed the game’s roadmap. They include the Crab platform, the command-and-control focused Cyclops assault ’ Mech, and the close-quarters brawler known as the Hatchetman. The expansion will also include three new ’Mechs. Together, these missions add up to around 30 hours of new content. BATTLETECHs first-ever expansion adds new gameplay, depth, and over 30 hours of new content to your mercenary experience. If players are successful, each Flashpoint will grant them a rare, high-end weapon system. But when their forces are routed and the siblings flee in two directions you’ll need to choose which commander - and which unique salvage - you’ll pursue. And there’s no denying that laying waste to the urban environments with giant, stompy death. Headhunting - The Zhao twins are a thorn in the side of your employer and it’s time to terminate their command. BattleTech definitely feels like a more complete and varied game with the addition of urban maps. Will you share this information with your employer or keep the ‘Mech for yourself?

Will you escort them to safety at the risk of your MechWarriors and their ‘Mechs… even if they can’t pay?Ĭriminal Minds - The routine capture of a criminal syndicate’s warehouse uncovers the resting place of an ancient BattleMech. Three of those are detailed below:Įxtracurricular Activities - The petty squabbling of political rivals takes a deadly turn when civilians are caught in the crossfire. Flashpoint will include so-called Flashpoint missions, which are narrative short stories that will organically become available to players inside the game world. 27.ĭeveloper Harebrained Schemes dropped news of the release date alongside other details on the expansion today, in a short, informative video hosted by game director Mitch Gittelman. Now that expansion has a release date of Nov. New EncounterĪttack and Defend is a challenging new mission type where your mercenaries must destroy an enemy’s base to stop a steady stream of attackers before they can overcome your forces and knock out your employer’s base.BattleTech, the excellent, turn-based adaptation of the classic tactical miniatures wargame, is getting a big expansion, Flashpoint. The Gallant Urban Assault Tank sports a variety of weapons to fight at all ranges with speed and agility, the Packrat is a battlefield support vehicle equipped with a prototype version of ECM, and the Rotunda is a reconnaissance vehicle equipped with a prototype version of Active Probe. New FlashpointsĪ wide variety of new branching short stories that link together mercenary missions, crew conversations, special events, critical choices, and rare bonus rewards. The Javelin is a compromise between speed and firepower, with close-range knockout power. The experimental Raven 1X sports an advanced electronic warfare package that combines ECM and Active Probe systems into a lightweight component. Meanwhile, ‘Mechs equipped with Active Probe can reveal, locate, and target enemy units that would otherwise be hidden. ‘Mechs equipped with Electronic Countermeasures (ECM) and nearby friendly units are obscured from enemy targeting systems, and immune to indirect fire. KEY FEATURES: Urban Warfare - Street brawls introduce new tactical gameplay challenges as ‘Mech combat moves from wide-open natural landscapes to vast urban. The return of these lost technologies will forever change the 31st century battlefield. With new urban challenges, the return of lost technologies, new ‘Mechs, vehicles, encounters and flashpoints, Urban Warfare takes the BATTLETECH experience to new, gritty heights. New hazards like destroyed coolant exchanger buildings and broken electrical transformers that disrupt targeting will drastically change the battle as you go. Every building in the new urban biome is fully destructible, so you’re never more than a few salvos away from a new line of sight, or the defensive cover of high-rise rubble. Street brawls introduce new tactical gameplay challenges as ‘Mech combat moves from wide-open natural landscapes to vast urban sprawls.
